Showcases

Pixel asset examples

Representative output directions for avatars, characters, monsters, and items.

Browse examples before you start generating

The showcase page is a visual guide to the asset styles available in the studio. It groups examples by category so it is easier to compare avatars, characters, monsters, and items before opening the generator.

Each example includes a short note about the style or use case, which makes the gallery more useful than a simple image wall. It can be used both as inspiration and as a quick reference when deciding what to generate next.

Find the category closest to your project

Use the category filters to move between portraits, playable characters, monsters, and inventory-style objects. This is the fastest way to narrow the gallery to results that already resemble the type of asset needed for a current project.

Once the right category is visible, it becomes easier to compare shape, color, and composition choices across several examples. That often helps before writing a prompt because the intended role of the asset is already much clearer.

Avatar examples

Useful when the target is a portrait, profile image, or character-card style result.

Character examples

Useful when the target is a hero, NPC, enemy, or another figure with a stronger body shape.

Item examples

Useful when the target is a weapon, potion, relic, or clean icon for a compact interface.

Use examples as prompt references

A good showcase image can help define what to mention in the next prompt. If a character example feels close to the right direction, similar details such as class, outfit, weapon, and pose can be carried into the generation form. If an item example looks right, its material, rarity, and silhouette can help shape the next description.

This makes the showcase page useful even after the gallery has been viewed once. It works as a quick visual reference point for prompt writing, especially when a project needs several assets with related styles.

Study the silhouette

Use examples with a clear overall shape when a result needs to stay readable at small sizes.

Borrow useful details

Look at color, clothing, materials, and composition cues before writing a new prompt.

Jump into generation

Open the generator from the showcase when a nearby visual direction is already found.